
Lead Rigger at Kandor Graphics
Spain

Lead Rigger at Kandor Graphics
Spain
I was born on November 1, 1981 in Santiago, Chile.
I'm a construction engineer (Universidad Central, Chile) but my passion has always been in art, since I was young, I have had an intense curiosity about music, drawing, painting and any art form that allows us to express some idea or emotion. One day in 2002 I discovered the CG world and deeply fell in love with it. From that day on, I have been learning all I can about it.
Rigging, development, character animation.
(Privately Held; Motion Pictures and Film industry)
October 2009 — Present (3 months)
- Implements animation control rigging systems for complex characters and props using Softimage.
- Oversees the characters, vehicles and props rigging through the animation pipeline.
- Develops tools and plug-ins to optimize animation and rigging workflow.
- Troubleshoot and wrangle character-rigging issues for artists within various disciplines.
(Motion Pictures and Film industry)
September 2009 — October 2009 (2 months)
Project: Honda advertising
- Universal/generic character rigging.
- JellyFish character (modeling, texture/shading and rigging).
(Motion Pictures and Film industry)
April 2009 — October 2009 (7 months)
(Motion Pictures and Film industry)
August 2009 — August 2009 (1 month)
Tools and "facial rig" pipeline for their next animated TV series (Holy Monks).
(Marketing and Advertising industry)
March 2008 — January 2009 (11 months)
I'm the lead rigger and one of the character animator at the studio. Also i'm responsable for the developing of scripted tools for some projects.
(Motion Pictures and Film industry)
August 2008 — December 2008 (5 months)
Character rigging for some projects of the studio.
(Animation industry)
January 2007 — March 2008 (1 year 3 months)
Animated short film (20 minutes) "AnCiedades", I did the character modeling, all the facial rigs, character animation and some ilumination/renders.
Also i did some some animated commercials for this studio... fun stuff :-)
(Marketing and Advertising industry)
January 2006 — December 2006 (1 year )
Architecture visualization projects.
Construction Engineering and Bachelor of Engineering Sciences , Engineering , 2000 — 2005
Rigging, scripting, pipeline, character animation
Degree in Engineer with honors.